ICT for Teaching in Primary Schools
How do you and your school use the internet and computers in your teaching of mathematics? Nearly all the areas in my school have access to the internet. And most teachers really make use and take advantage of it in teaching Mathematics. In my class, I often taught my pupils using the internet, a computer and projector. This method of teaching really attracts the pupils’ attention. Especially when I want to teach them Solids and Shapes. At my school, teachers quite often teach their pupils in the computer lab using the Interactive White Board or IWB which is available when there is no ICT class. But most of the time they borrow the portable projectors from the lab. Finally, I think, The use of internet and computers is not just being innovative. The most important thing is how the teachers deliver their knowledge using the internet and computer, and how the pupils interact with the teacher and information.
2:22 PM | | 0 Comments
Game maker a possibility for pupils?
Views on teaching students to make computer games?
It’s FUN, ENJOYABLE, and INTERESTING. But I think it’s not easy to make computer games for primary student but still it’s possible for them to try it out. Perseverence and discipline are two main things that the pupils need to have to make computer games. For me to apply game maker in Mathematics is not an easy task and it’s can only be apply for the upper primary since most of the lower primary pupils know the basic of computers.
Time constraints and language bariers are two typical problem face by mathematics teachers, but we can reduce the constraint by giving the teachers more knowledge to gamemaker. If possible workshops for math teachers. From this ongoing workshop I think it will help the teachers to understand the gamemaker and educate their pupils as part of the ICT mathematics syllabus as stated in the curriculum. Therefore to consider mathematics teachers to teach gamemaker is I think is a possibility.
8:56 PM | | 0 Comments
RUDYN SUPER LOGO
Loading from file C:\WINLOGO\TEN.LGO
ONE redefined.
TWO redefined.
THREE redefined.
FOUR redefined.
FIVE redefined.
SIX redefined.
SEVEN redefined.
EIGHT redefined.
NINE redefined.
TEN redefined.
? two
? repeat 4 [one rt 45]
? six
? repeat 4 [six rt 90]
? repeat 4 [four rt 90]
? to flowerone
> two repeat 4 [one rt 45] repeat 4 [six rt 90] repeat 4 [four rt 90]
> end
FLOWERONE redefined.
? PU LT 90
? ? PENUP LT 90
? ? PENUP LT 90
? PENUP RT 90
? FD 200
? PD FLOWERONE
? PD FLOWERONE
? PENUP FD 200
? PD FLOWERONE
? PENUP BACK 200
? PD FLOWERONE
? PENUP BACK 700
? BACK 100
? PD FLOWERONE
? PENUP FD 200
? PD FLOWERONE
? RT 90
? PU FD 200
? PD FLOWERONE
? RT 90
? PENUP FD 200
? PD FLOWERONE
? PENUP BACK 200
? PD FLOWERONE
? PENUP FD 200
? PD FLOWERONE
? PENUP BACK 200
? PD FLOWERONE
? PENUP FD 200
? PD FLOWERONE
? FILL.FLOWERONE
FILL.FLOWERONE is not a Logo procedure.
? CS
? REPEAT 5 [FD 200 FLOWERONE]
? RT 90 FD 200
RT 90 FD 200
? BACK 200
? CS
? REPEAT 4 [FD 200 LT 90 FLOWERONE]
? TO FLOWERTWO
> REPEAT 4 [FD 200 LT 90 FLOWERONE]
> END
FLOWERTWO defined.
? LT 90
? FD 200
? FLOWERTWO
? TO FLOWERTHREE
> LT 90 FD 200 FLOWERTWO
> END
FLOWERTHREE defined.
? CS
? FLOWERTHREE
? CS
? FLOWERTWO
? LT 90
? FD 200
? FLOWERTWO
? TO FLOWERFOUR
> FLOWERTWO LT 90 FD 200 FLOWERTWO
> END
FLOWERFOUR defined.
? CS
? FLOWERFOUR
?
11:29 AM | | 0 Comments
